Actual Driving Racing Post Mortem
Look How They Massacred My Boy I have to admit I feel a bit sheepish putting this post out. I know I said at the end of two of my previous posts I would get back to developing Actual Driving and finishing the Off Hand mechanic but sadly this is the end for Actual Driving's development, and I haven't put any more work into it. Ill get to why that is but first let's do Successes and Failures of the development cycle. Successes Firstly I think it's a big success that I have developed a 3D game, there's not much gameplay to it but mechanically it feels pretty good to drive and you can explore an open world, not many other students can say they did that! The artwork. I'm so happy with the graphics update, I have showed the game around a bit and everyone comments on it and how unique it looks. I'm also pretty happy with the game design and concept. My first two games were a bit bland, mostly thinking up an interesting coat of paint to put over very generic game...